Telegrapher · Cart Lab
Open a cartridge file you have the right to use. The lab reads its header, shows every byte and every line of text, lays out its graphics tiles, disassembles its code for the console's CPU, builds its tiles into a 3D voxel model you can turn and print, and plays it with a controller.
or use Open a cartridge file above. Zipped files work too.
Use cartridge files you have the right to use:
No games are provided here. The sample cart is a tiny program written for this page.
Start points — open in Code:
Check these against a No-Intro DAT file to confirm a clean dump.
An arcade game is a set of chip dumps kept together in one zip, named the way MAME and FBNeo expect. The set stays zipped for play. Pick a chip to explore it in Hex, Text, Tiles, Code and 3D.
Drag to rotate freely · mouse wheel or pinch to zoom · F for full screen. The same blocks and lights as the studio; to keep working on it there, export a PNG and open it in the studio's Photo → relief panel.
One unit per pixel — scale it in your slicer or 3D app.
Emulation by EmulatorJS (GPL-3.0), loaded from its own site when you press Start. Some of its cores are licensed for non-commercial use only. Your file stays in this browser.